Coding and design guidelines

Error handling
Possible:
Asserts
Exceptions
Log
- all three

Style

m for members
uint instead of int - > 0

Regions
#region Cstors/Dstors
#endregion

#region Public Interface
#endregion

#region Private Interface
#endregion

#region Properties
#endregion

#region Attributes
#endregion

#region Constants
#endregion

Code header

////////////////////////////////////////////////////////////////////////
// AnimatedTexture.cs - Part of Agro2D
// Copyright 2008 Dan Jeffery(datniel@yahoo.com),
// Aaron MacDougall (dmaczane@hotmail.com)
////////////////////////////////////////////////////////////////////////

Notes
When the hell do you use Texture2D.Dispose()? or IDisposable

Last edited Mar 8, 2008 at 2:08 PM by YourFurryFiend, version 11

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